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There was a problem filtering reviews right now. Please try again later. WW Top Contributor: Baseball. Verified Purchase. I might be able to offer some valuable help to potential buyers. I am a console gamer making the switch to PC. This was my first physical copy of a PC game.
Both discs are included. When I first opened it there was a piece of paper with a code on it. I put the disc 1 in my PC, clicked install and it brought up my Steam software and asked for a key code. Well, I entered the whole code, not realizing the first line was Alan Wake, the second line was American Nightmare. So, if you're newer to PC games there's something helpful. Just enter the first line of the code for Alan Wake. It works fine and now Alan Wake shows up in my Steam Games.
Put disc 2 in and put the second line of code in for the key code and American Nightmare is now in my Steam Games. It worked perfect. Really great deal for a classic game that's slowly disappearing because of copyright issues with the music. I was worried about getting this since one reviewer said they had bought twice and couldn't get key to work, but I had no issue at all.
The top code is for the disc on the left, the bottom code is for the disc on the right. If that doesn't work, try it the other way. Anyway, it worked fine for me and I'm playing Alan Wake and enjoying it. As of this writing this is definitely the least expensive and perhaps only way since it's not available on Steam to get this game.
Check it out. Especially if you're a fan of Twin Peaks, which this borrows from. This is one of those lame ass games were they super hyper sensitize your mouse. So you spend the first hour spinning in circles. Played about 45 mins. They can't write a good story so they make you fight your own computer just to walk 10 yards in a straight line.
The item arrived wrapped in plastic foil, I opened the disc box to find two discs inside, along with two key codes. You can move around and sometimes find bonus items for use later, but there's a limit to your freedom in these sections. For those who become hooked by the game's intriguing, Twin Peaks-lite storyline, this will be fine.
For those itching to get to the actual gameplay sections, these parts of the game may feel tedious although they're usually pretty short, and we get to the action relatively quickly. The bulk of each episode is the section set at night, during which time Alan has to fight off enemies. He can use a torch to burn away the dark presence from opponents and then destroy them with conventional firearms oddly, the idea of finding some way of freeing people from the presence rather than killing them outright is never discussed, even when major characters are possessed.
His torch can also be used to destroy possessed flocks of bird and animated everyday objects outright. Oddly, the torches in Bright Falls all have an 'intense light' mode that burns out the batteries, but will recharge if left alone and the standard light setting doesn't use batteries at all, in contravention of the laws of physics.
These mechanics result in a lot of scenes where Alan is running through the wood at night alone and having to intelligently combine his resources lights, weapons, special weapons like flare guns which can take out entire groups of enemies to fight off opponents. This could risk becoming repetitive, but new weapons, enemies and ideas are introduced steadily to vary things up so it never becomes boring. For example, Alan is joined by allies late in the game who fight alongside him and can provide light and weapons support from a search-and-rescue helicopter.
The game is reasonably well-written a few clunking lines aside and has some knowing nods at the genre, with Wake starting off by warning us that good stories don't always have fully comprehensible endings. This seems to be Remedy covering their backsides in advance, but in fact the storyline and ideas behind what's going on seem pretty straightforward.
Their impact in the world is often weird, sure, but it all hangs together quite well. The characters are well-realised, ranging from Alan's agent and primary ally Barry who is occasionally annoying, but also has some amusing ideas to the ageing ex-rock stars whose farmhouse, studio and pyrotechnic equipment can be combined into one of the game's most impressive set pieces. Alan himself can be a bit whiny at times, but given what a bad couple of weeks he's having, this is understandable.
More amusing is that Alan and his more OTT fans has an opinion of his popular crime fiction that it's Serious Literature which seems to be somewhat at odds with what we see of it which is Average Cheese. The voice acting is overall very decent as well, with Alan's internal monologuing which occasionally threatens to go all Max Payne on us, but just about holds off summing up what's going on quite well.
The game is overall engrossing and enjoyable, with a good pace to events. It also has a great amount of content. After Max Payne 2's borderline-embarrassing 5 hour length, Alan Wake by itself clocks in at around 12 hours with another 3 hours on top for the optional extra episodes.
It missteps a few times, however. Alan has a number of character animations which cannot be skipped, sometimes leading to unnecessary deaths where you're hammering the controls to fight off a horde of the possessed or 'Taken' in the game's parlance and all Alan is doing is ducking his head and waving his arms uselessly.
The concluding section of the main game Episode 6 and the second of the 'special' episodes also go on for way too long, with combat sequence after combat sequence that ultimately becomes tedious. The fact that the ending is sequel-baiting is to be expected what isn't, these days? In addition, the optional episodes taking place entirely within the 'dark place', meaning that the laws of reality can be dropped altogether, may results in some excellent and inventive set pieces but this also results in the situation where you may find yourself not caring too much, if none of it is 'real' on the game's own terms.
It's richly atmospheric, with excellent graphics and music. The story is interesting and, for a computer game, rather different and original.
The combat is satisfying, if occasionally frustrating, and despite the weird and offbeat storyline most things are explained and make sense. The PC version features vastly superior graphics and control options and, as it also includes the two extra episodes for free, gets an extra half-star from me.
This game is phenomenal. It's not quite Survival Horror. Indeed, it was marketed as a Thriller and along those lines it satisfies. I've played it seven times now, mostly for the combat and atmosphere but I also lose myself in the story pretty easily.
So let me elaborate a bit on one of MY top ten games of all time: Alan Wake. I can't think of a survival horror game in which I actually cared what happened to the characters. To me, I just focused on the gameplay and staying alive, going through the motions.
But Alan Wake is a very story-centered game. Whether it's in cut scenes, in the narration, in the manuscripts, or wherever, you remain in tune with the narrative and trying to figure everything out. Alan Wake is a famous author of crime fiction who's been suffering with a bad case of writer's block. He and his wife take a trip to a small town in the Pacific Northwest presumably to just leave their problems all behind them.
But then Alan's wife goes missing, and the cold eerie nights of this small town present to Alan a problem far bigger than his writer's block!
Just know that the plot gets deep, and it never lets go of you! The game goes for a sort of TV series feel and it's easy to see. Each level is not called a level but an "Episode". Events are narrated as you play, in between action sequences. The camera lets you move it so you can see behind Alan as he's running forward, stuff like that.
A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love. Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. Fully configurable mouse and keyboard support, or if you prefer to play with the Steam or Microsoft gamepad connected to your PC, you can do that too!
Lots of customizable graphics settings and support for , and aspect ratios! Multithreaded engine that takes advantage of quad core CPUs. See all. View all. Click here to see them. Customer reviews. Overall Reviews:. Review Type. All 36, Positive 33, Negative 3, All 36, Steam Purchasers 26, Other 10, All Languages 36, Your Languages 13, Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.
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